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NetherViking
Captain
- Jul 22, 2015
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- #1
Hi guys,
I notice in the wiki this is a religion the game handles. Has anyone ever managed to make this their official religion somehow?
What was that like?
Maldazar
Galactic President Superstar McAwesomeville
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- #2
You can just choose it as your religion for a custom nation and try it out (same for jewish/zoroastrian)
Anyway, it's similar to the hindu religion, with choosing a good and the possibility to change that god every time you get a new ruler
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TheBromgrev
Field Marshal
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- #3
If you don't play ironman, you can use the console to change the religion of your provinces to Norse, then let religious rebels convert you.
Kwami
Colonel
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- #4
Is there any way to get Norse in an ironman game?
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Illianor123
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- #5
Kwami said:
Is there any way to get Norse in an ironman game?
Nope. No province starts with Norse, and there are no events to flip any provinces to it.
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Kwami
Colonel
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- #6
keneticpest said:
None that I know of. Norse, Jewish, and Zoroastrian are there exclusively for converted CK2 games and custom nations, neither of which work in ironman.
The wiki has one Jewish province (Semien, owned by Ethiopia) and one Zoroastrian province (Yazd, owned by Timurids). Are those not sufficient? Does the zero-maintenance missionary thing no longer work to convert a country?
Sredit
Sergeant
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- #7
Illianor123 said:
Nope. No province starts with Norse, and there are no events to flip any provinces to it.
There should totally be an event where a province flips to Norse... to represent Pagan groups that practiced in secret for 500 years. Anyone know if this has been researched and is actually something that happened?
Lets see... how could this work....
1. Province must be in Scandinavian region
2. Province must be less than 10 development (to represent low number of secret practitioners, meaning big cities flipping are out of the question)
3. Must have full Humanist ideas or a high heathen tolerance (to represent the fear of Christian backlash they might have faced in more unenlightened times)
Anyone else have ideas? Obviously this shouldn't be very easy to trigger...
keneticpest
Happy Chanukah!
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- #8
Kwami said:
The wiki has one Jewish province (Semien, owned by Ethiopia) and one Zoroastrian province (Yazd, owned by Timurids). Are those not sufficient? Does the zero-maintenance missionary thing no longer work to convert a country?
Hmm. Never noticed this, actually. I'll test this out with Ethiopia.
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awelltrainedfer
Second Lieutenant
- Aug 29, 2014
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- #9
Norse Norway was the very first custom nation I did when custom nations came out. Norse religion is extremely good; however just a heads up if you wanna try it: playing as a Pagan religion in Europe is top-tier difficult. You will never have any allies, everyone will hate you, and if you even look at the HRE wrong, you better be strong enough to fight a coalition consisting of all of Europe.
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keneticpest
Happy Chanukah!
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- #10
You cannot let them enforce their demands as they do not have the majority in the country. However, since zealots convert any province they conquer, I suppose one way would be to let them take all provinces but your capital until the very end. I made the mistake of assuming that since they held the capital, letting them enforce would convert me. It didn't.
Semien does have cores, though. So maybe if you released and played as them (can you do this in ironman?) you could play as a Jewish nation.
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Rubidium
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- #11
Sredit said:
There should totally be an event where a province flips to Norse... to represent Pagan groups that practiced in secret for 500 years. Anyone know if this has been researched and is actually something that happened?
No. Norse paganism was long dead by 1444. There were no secret Pagan groups practicing it still; nor would it really fit into the ethos of paganism for such a thing to happen. It's explicitly a converter/custom nations easter egg.
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t6.28
Major
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- #12
It would be nice, if there was an event that allows you to return to Norse religion, if you conquer some old religious sights.
I mean, a king returning to the old gods to glorify the past is not any less realistic then a Sunni pope.
Kwami
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- #13
Rubidium said:
No. Norse paganism was long dead by 1444. There were no secret Pagan groups practicing it still; nor would it really fit into the ethos of paganism for such a thing to happen. It's explicitly a converter/custom nations easter egg.
Norse pagans still exist today. I knew one for a time.
Besides, we're talking about alt history. Why not let Norway return to Norse paganism, or whatever?
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Woifee
Erzherzog von und zu Miregal
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- #14
Kwami said:
Norse pagans still exist today. I knew one for a time.
Besides, we're talking about alt history. Why not let Norway return to Norse paganism, or whatever?
There are neopagans. They try to revive old celtic, norse or germanic faiths. They are new religions, not the old ancient ones, even if they think to imitate their customs.
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Kwami
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- #15
Woifee said:
There are neopagans. They try to revive old celtic, norse or germanic faiths. They are new religions, not the old ancient ones, even if they think to imitate their customs.
I don't really see the difference, but OK. Regardless, that's precisely what I'm asking for: the option to revive an old religion (Norse paganism).
firecage
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- #16
You know. Somehow having a ruler of a Scandinavian country attempt to return to Norse Paganism would be epic, though I imagine it would make the Papal Controller mad enough to call a full on crusade against you.
Mmm, wouldn't the Hellenistic Faith technically still be viable by 1444? Or did it 100% die out earlier than Norse Paganism?
t6.28
Major
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- #17
You could maybe add Northemen, Saxons, Slavs and Goths as a formable nation and give them decisions to return to Norse and Germanic religions.
Woifee
Erzherzog von und zu Miregal
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- #18
Kwami said:
I don't really see the difference, but OK. Regardless, that's precisely what I'm asking for: the option to revive an old religion (Norse paganism).
The norse religion is in the game because of the converter, to simulate a ling religious tradition and reformation. They would have lived the opd customs to these days without any break.
To revived norse religion would be differen. Take descriptions of customs and old myths of long gone gods. The revived norse religion would be totally different then a long existing religion.
If you want to play it use nation designer or ck2 converter.
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Maldazar
Galactic President Superstar McAwesomeville
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- #19
Kwami said:
I don't really see the difference, but OK. Regardless, that's precisely what I'm asking for: the option to revive an old religion (Norse paganism).
Well, for example they stopped doing human sacrifices (yes, those were done in norse religions, not as common as maybe in some other religions, like the aztec religions, but the norse religion did have religious sacrifices of both animals and humans)
Salje
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- #20
Should probably add "Suomenusko" in game before the Norse considering that there is shamanist provinces in Lapland and Perm that would be part of "Suomenusko", at least by CK2 terms.
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